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In the end, Far Cry 3: Blood Dragon is clearly meant to be a novelty. For the most part, the humor in Blood Dragon lacks the wit or insight of something like a Tim Schafer game, or even Grand Theft Auto III: Vice City back in the day. Some jokes, like the inevitable 80s guitar laden training montage are on the mark and get a knowing chuckle, while other jokes such as the loading screen tip “A hand gun fits in your hand,” are juvenile but not particularly funny. It takes an approach of “throw everything at the wall and see what sticks” in terms of humor. The game is clearly aimed at people who grew up during the 80s or younger people who have in-depth knowledge of 80s pop culture, but the array of humor at play here is very much like the more recent spate of satire comedy films. The open world aspects of Far Cry 3 are grafted onto a simple main missions that is one long running joke about the 80s, so really the star of the show here-at least in theory-is the humor. People who have played Far Cry 3 already will be familiar with the mechanics as they’re all identical chained melee kills, animal hunting, side-missions to rescue people and conquering bases all make the transition to the 80s neon era. That in itself probably sums up the experience of the game. Michael Bien steps in to provide a gravelly voiced 80s action hero complete with bad puns and ironically delivered jingoism, and the jokes run the gamut from eye-rollingly “good” to just plain awful. The sound is quite impressive, with fairly humdrum audio effects punctuated by some authentic 80s synth that gives the game feel of a John Carpenter movie. Graphically, it’s a lot of jungles and 80s retro-science fiction aesthetics, so the game isn’t a real looker, but that’s not the point here. Clichés aplenty ensue as the game self-consciously pokes fun at the 80s and gaming conventions such as intrusive tutorials.īlood Dragon is the Far Cry 3 engine all souped up in a lot of neon.
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Cheese Is My Business & Business Is Fair To Middlingįar Cry 3: Blood Dragon asks gamers to dial the wayback machine to the S/NES era of games, when the distant future was 2007 and mutually assured destruction via global nuclear war was not an “if” but a “when.” Cyber Commando Rex Power Colt and his tech/ninja partner are out take down a former elite military commander gone rogue along with his unit.